Assassin's Creed Nexus VR

Siege of Boston Playthrough

Courtesy of Assassin's Creed Series





Daring Rescue Playthrough

Courtesy of Assassin's Creed Series



Overview

As a Level Designer on Assassin’s Creed Nexus VR, I had the rare and exciting opportunity to contribute in the early stages on one of Ubisoft’s first VR projects. With Nexus VR being my first experience working in VR, the project posed many design challenges along the way. My responsibilities included creating new layouts and overseeing all Level Design in the Siege of Boston, as well as taking over Level Design in Daring Rescue midway through the project.